Everyone Designs Challenge
The E1D Challenge is designed to get gaming clubs thinking STEAM, practicing social emotional skills, and creating games as a social group.
Will your group compete to design a tabletop game prototype or dive into coding with video game play?
November 1: Register Your Team (ongoing registration)
November/December: Brainstorm your game and begin the worksheet
December: Start prototyping your game - continue the worksheet
January: Begin Playtesting
February: Review Feedback and continue playtesting/revising -- update worksheet
March 15: Information will be given through Discord on the submission process
March 31: Final modules due to VGCUSA
Winners Announced: After judging
- Clubs may submit more than one team to compete, though members are asked to not be on more than one team that is competing.
-We recommend teams consist of no more than 5 members.
-Teams will decide to create an opening scene and a single playable level of a Video Game OR a playable prototype Tabletop Game.
- Scheduling of your teams meetings is up to you, though participating teams will most likely put in 4-6 hours of work per week.
Prizes will be distributed for each of the following categories!
- Most Original Video Game (Opening Menu and Level 1 Gameplay)
- Most Original Table Top Game (Unboxing, Directions, and Gameplay)
- Most Awesome Art with Backstory (Character Design and Lore)
- Most Original Concept (Based on Theory of Design)
- Best Social Game (Based on CASEL 5 Principles)
Tabletop Gaming Design
We are excited to continue this event and look forward to seeing what your students create.
Video Game Judges:
More info coming soon
Tabletop game Judges:
Keith Blume: President, L4 Studios
Jeff Horger: Designer, multiple games and Professional Game Developer
John Coussis: Designer, Pacific Typhoon
Terry Coleman: Designer, multiple games
Luann Stubbs: Playtester Extraordinaire