For Encouraging Social Emotional Learning Through Gaming
Based on the CASEL standards
Promotes relationship building through gameplay
Encourages career readiness through teaching social skills
Breaks down social stereotypes through the neutral platform of gaming
Develops leadership qualities through community outreach programs
CASEL's Core Competencies
Why You Should Start a Club
We dare you to read this book. It's like taking the Blue Pill in the Matrix.
This book has images, ideas and examples galore.
Our original publication which connects CASEL SEL standards with educational standards.
From Wii to Uno it is everything an you would want to justify gaming in your school.
A 1:1 Framework
This book was designed for all of the 1:1 schools in the world.
Simply put if you are 1:1 you have zero reason not to promote SEL through gaming as it is literally in your hands.
Traditional Card Games & CASEL 5 CORE
This book is designed to help teachers use a deck of playing cards to promote SEL in the classroom and directly connects to CASEL's 5 Core Competencies.
Seriously. Playing Cards.
We believe Uno to be one of the most useful games a teacher can have in their classroom. This book not only connects UNO with CASEL 5 Core but offers a printable playing card with rules to help you out!
Gaming Clubs in schools and youth based organizations create tremendous impact on local communities. Your donation directly influences a school's or organization's ability to start/continue running a gaming club.
All donations are 100% tax deductible as VGCUSA is an IRS 501(c)3 registered charity.
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